![]() ![]() You’ll always have three objectives, such as earning a certain number of caps or arming a set number of dwellers, and completing them will earn you rewards the harder an objective, the more loot you receive for completing it, with the really good ones netting you a goodie-stuffed lunchbox. Once you’ve added enough dwellers to your vault, you can build training rooms that will increase particular stats, and you can also dress your dwellers in different stat-boosting outfits. They're also more likely to find rare objects in the wasteland if you send them out for a spell. Luck: Lucky dwellers can fit just about anywhere, since rushing production is more likely to succeed with them around. Intelligence: Intelligent dwellers pick up on complex subjects quickly, making them perfect for work in medical bays or science laboratory.Īgility: Dwellers with high agility are nimble and quick on their feet, and are best suited to work in restaurants. ![]() They are also better flirters and will sweep other dwellers off their feet faster, so they're your best bet for growing the population of your vault in a hurry. Leaving just one person in the room will still produce the goods, although it can get sketchy if there's an emergency like a fire or RadRoach infestation.Endurance: Dwellers with high endurance can withstand a lot of punishment, and are best suited for exploring the wasteland or for manning Nuka-Cola production plants.Ĭharisma: Charismatic dwellers are your most charming citizens and are best suited for work in radio stations. Not only that, but triple rooms require less power and are cheaper to upgrade than individual rooms. They will combine into one large room that produces more than the single rooms put together. The Medbay and Science Lab can be left as single rooms until population 80 or moreĪny time you build a new room, build two identical rooms next to it. If your shelter is filled with single rooms, each one will need to be manned by one or more survivor. It's tempting to throw down single rooms as you need them, but do some planning ahead. One of the most important aspects of a well-organized shelter is room layout. Upgrading your Vault door will buy you even more time to get your defenders in place, so invest in that early. They should slow them down considerably and prevent much resource loss. If you only have a few weapons, try to move two of your armed dwellers into the entryway before the raiders enter. ![]()
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